Fighter

The Fighter class is a highly versatile martial combat class. They have very little skills outside of combat, however have access to many feats to allow them to specialize into whatever combat niche they so desire, or to become the ultimate combat generalist. Anyone who relies purely on their skills as a combatant is a fighter, from the majority of soldiers in the army, to the local town guards, the bandits that roam the lands and the warlord who leads great armies.

Attributes
A fighter is capable of making use of any of the six attributes. Strength is valuable for a brute force fighter, both increasing his attack and damage rolls in melee, as well as potentially improving his damage with a bow. Dexterity improves armour class, as well as their attempts to hit with ranged weapons. Dexterity is also important to a fighter looking to wield two weapons. Constitution increases a fighter's hit points, allowing them to function better as a front line defender, or a single combatant. Wisdom, Intelligence and Charisma is not generally important, but some feat lines exist that work off them, and a fighter may elect to specialize into any of these attributes to function in an unusual fashion.

Hit Dice: D10

Class Skills
Balance, Bluff, Climb, Craft, Diplomacy, Handle Animal, Heal, Intimidate, Jump, Knowledge(History), Knowledge(Military), Knowledge(Nobility and Royalty), Move Silently, Perception, Profession, Ride, Sail, Search, Sense Motive, Survival, Swim, Use Magic Device

Skill Points per Level: 6 + int bonus

Weapon and Armour Proficiency
A fighter is proficient in all simple and martial weapons, as well as with all armours and shields.

Level Chart
Level-BAB-Fort-Ref-Will--Special

1st+1+2---+0--+2---Bonus Feat

2nd---+2+3---+0--+3---Bonus Feat

3rd+3+3---+1--+3---Attribute Bonus

4th+4+4---+1--+4---Bonus Feat

5th+5+4---+1--+4---Attribute Bonus

6th+6+5---+2--+5---Bonus Feat

7th+7+5---+2--+5---Attribute Bonus

8th+8+6---+2--+6---Bonus Feat

9th+9+6---+3--+6---Attribute Bonus

10th--+10---+7---+3--+7---Bonus Feat

11th--+11---+7---+3--+7---Attribute Bonus

12th--+12---+8---+4--+8---Bonus Feat

13th--+13---+8---+4--+8---Attribute Bonus

14th--+14---+9---+4--+9---Bonus Feat

15th--+15---+9---+5--+9---Attribute Bonus

16th--+16---+10-+5--+10--Bonus Feat

17th---+17--+10-+5--+10--Attribute Bonus

18th---+18--+11-+6--+11--Bonus Feat

19th---+19--+11-+6--+11--Attribute Bonus

20th---+20--+12-+6--+12--Bonus Feat

Bonus Feats
At first, second, and every even numbered level after, a fighter gains a bonus feat. This feat can be selected from any feat in the feats list that is labelled as a fighter feat. These feats are in addition to the feats that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.

Attribute Bonus
At third level, and every odd numbered level after, a fighter gains a permanent +1 bonus to any attribute of their choice.